Open 3D Engine GraphCanvas Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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#include <StyleBus.h>
Inherits AZ::EBusTraits.
Public Types | |
using | BusIdType = AZ::EntityId |
Public Member Functions | |
virtual AZStd::string | GetDescription () const =0 |
Get a textual description of the style, useful for debugging. | |
virtual bool | HasAttribute (AZ::u32 attribute) const =0 |
Check whether the style has a given attribute. | |
virtual QVariant | GetAttribute (AZ::u32 attribute) const =0 |
Get an attribute from a style. If the style lacks the attribute, QVariant() will be returned. | |
Static Public Attributes | |
static const AZ::EBusAddressPolicy | AddressPolicy = AZ::EBusAddressPolicy::ById |
StyleRequests Get the style for an entity (per its current state)