Open 3D Engine GraphModel Gem API Reference  24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
GraphModelIntegration::IntegrationBusInterface Class Referenceabstract

Bus functions that allow the GraphModel Integration system to callback to the client system. More...

#include <IntegrationBus.h>

Inherits AZ::EBusTraits.

Public Member Functions

virtual GraphCanvas::GraphId GetActiveGraphCanvasSceneId () const =0
 Return the Graph Canvas EntityId for whichever Graph Canvas scene is active in the Editor.
 
virtual void SignalSceneDirty (GraphCanvas::GraphId graphCanvasSceneId)=0
 Notifies the client node graph system that the graph data has changed.
 

Static Public Attributes

static const AZ::EBusAddressPolicy AddressPolicy = AZ::EBusAddressPolicy::Single
 

Detailed Description

Bus functions that allow the GraphModel Integration system to callback to the client system.


The documentation for this class was generated from the following file: