Open 3D Engine GraphModel Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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Bus functions that allow the GraphModel Integration system to callback to the client system. More...
#include <IntegrationBus.h>
Inherits AZ::EBusTraits.
Public Member Functions | |
virtual GraphCanvas::GraphId | GetActiveGraphCanvasSceneId () const =0 |
Return the Graph Canvas EntityId for whichever Graph Canvas scene is active in the Editor. | |
virtual void | SignalSceneDirty (GraphCanvas::GraphId graphCanvasSceneId)=0 |
Notifies the client node graph system that the graph data has changed. | |
Static Public Attributes | |
static const AZ::EBusAddressPolicy | AddressPolicy = AZ::EBusAddressPolicy::Single |
Bus functions that allow the GraphModel Integration system to callback to the client system.