Open 3D Engine GraphModel Gem API Reference  24.09
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GraphModelIntegration::GraphModelSerialization Struct Reference

Public Types

using SerializedSlotMapping = AZStd::unordered_map< GraphModel::SlotId, GraphCanvas::SlotId >
 
using SerializedNodeBuffer = AZStd::vector< AZ::u8 >
 
using SerializedNodeWrappingMap = AZStd::unordered_map< GraphCanvas::NodeId, AZStd::pair< GraphCanvas::NodeId, AZ::u32 > >
 Mapping of serialized nodeIds to their wrapper (parent) nodeId and layout order so they can be restored after deserialization.
 

Public Member Functions

 AZ_TYPE_INFO (GraphModelSerialization, "{0D4D420B-5D9E-429C-A567-DF8596439F5F}")
 

Public Attributes

AZStd::unordered_map< GraphCanvas::NodeId, SerializedNodeBuffer > m_serializedNodes
 Keep track of any nodes and their slots that have been serialized.
 
AZStd::unordered_map< GraphCanvas::NodeId, SerializedSlotMapping > m_serializedSlotMappings
 
SerializedNodeWrappingMap m_serializedNodeWrappings
 

The documentation for this struct was generated from the following file: