Open 3D Engine LmbrCentral Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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Inherits CopyDependencyBuilder::CopyDependencyBuilderWorker.
Public Member Functions | |
AZ_RTTI (CfgBuilderWorker, "{3386036B-A65B-4CC8-A35F-93C7C53A0333}", CopyDependencyBuilderWorker) | |
void | RegisterBuilderWorker () override |
void | UnregisterBuilderWorker () override |
bool | ParseProductDependencies (const AssetBuilderSDK::ProcessJobRequest &request, AZStd::vector< AssetBuilderSDK::ProductDependency > &productDependencies, AssetBuilderSDK::ProductPathDependencySet &pathDependencies) override |
Public Member Functions inherited from CopyDependencyBuilder::CopyDependencyBuilderWorker | |
CopyDependencyBuilderWorker (AZStd::string jobKey, bool critical, bool skipServer) | |
void | ShutDown () override |
AssetBuilderSDK::AssetBuilderCommandBus interface. | |
void | CreateJobs (const AssetBuilderSDK::CreateJobsRequest &request, AssetBuilderSDK::CreateJobsResponse &response) |
void | ProcessJob (const AssetBuilderSDK::ProcessJobRequest &request, AssetBuilderSDK::ProcessJobResponse &response) |
virtual AZ::Outcome< AZStd::vector< AssetBuilderSDK::SourceFileDependency >, AZStd::string > | GetSourceDependencies (const AssetBuilderSDK::CreateJobsRequest &request) const |
virtual AZ::Outcome< AZStd::vector< AZStd::string >, AZStd::string > | GetSourcesToReprocess (const AssetBuilderSDK::ProcessJobRequest &request) const |
virtual AZ::Data::AssetType | GetAssetType (const AZStd::string &fileName) const |