Open 3D Engine LmbrCentral Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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#include <AudioEnvironmentComponentBus.h>
Inherits AZ::ComponentBus.
Public Member Functions | |
virtual void | SetAmount (float amount)=0 |
Set an environment amount on the default assigned environment. | |
virtual void | SetEnvironmentAmount (const char *environmentName, float amount)=0 |
Set an environment amount, specify an environment name at run-time (i.e. script). | |
AudioEnvironmentComponentRequests EBus Interface Messages serviced by AudioEnvironmentComponents. Environment = Used for effects, primarily auxillary effects bus sends. See AudioEnvironmentComponent for details.