Open 3D Engine LmbrCentral Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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#include <AudioMultiPositionComponentBus.h>
Inherits AZ::ComponentBus.
Public Member Functions | |
virtual void | AddEntity (const AZ::EntityId &entityId)=0 |
Adds an Entity's position to the Multi-Position audio component. | |
virtual void | RemoveEntity (const AZ::EntityId &entityId)=0 |
Removes and Entity's position from the Multi-Position audio component. | |
virtual void | SetBehaviorType (Audio::MultiPositionBehaviorType type)=0 |
Sets the behavior type. | |
AudioMultiPositionComponentRequests EBus Interface Messages serviced by AudioMultiPositionComponents. Multi-Position Component helps to simulate sounds that cover an area in the game, or are instanced in multiple places.