Open 3D Engine LmbrCentral Gem API Reference  24.09
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LmbrCentral::AudioMultiPositionComponentRequests Class Referenceabstract

#include <AudioMultiPositionComponentBus.h>

Inherits AZ::ComponentBus.

Public Member Functions

virtual void AddEntity (const AZ::EntityId &entityId)=0
 Adds an Entity's position to the Multi-Position audio component.
 
virtual void RemoveEntity (const AZ::EntityId &entityId)=0
 Removes and Entity's position from the Multi-Position audio component.
 
virtual void SetBehaviorType (Audio::MultiPositionBehaviorType type)=0
 Sets the behavior type.
 

Detailed Description

AudioMultiPositionComponentRequests EBus Interface Messages serviced by AudioMultiPositionComponents. Multi-Position Component helps to simulate sounds that cover an area in the game, or are instanced in multiple places.


The documentation for this class was generated from the following file: