Open 3D Engine LmbrCentral Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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#include <AudioSwitchComponentBus.h>
Inherits AZ::ComponentBus.
Public Member Functions | |
virtual void | SetState (const char *stateName)=0 |
Set the State on the default assigned Switch. | |
virtual void | SetSwitchState (const char *switchName, const char *stateName)=0 |
Set the specified switch to the specified state. | |
AudioSwitchComponentRequests EBus Interface Messages serviced by AudioSwitchComponents. A 'Switch' is something that can be in one 'State' at a time. See AudioSwitchComponent for details.