#include <EditorAudioPreloadComponent.h>
Inherits AzToolsFramework::Components::EditorComponentBase.
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  | AZ_EDITOR_COMPONENT (EditorAudioPreloadComponent, "{58E20F92-2228-4A90-97AB-28DB34BAF0EE}", AzToolsFramework::Components::EditorComponentBase) | 
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void  | BuildGameEntity (AZ::Entity *gameEntity) override | 
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static void  | GetProvidedServices (AZ::ComponentDescriptor::DependencyArrayType &provided) | 
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static void  | GetRequiredServices (AZ::ComponentDescriptor::DependencyArrayType &required) | 
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static void  | GetIncompatibleServices (AZ::ComponentDescriptor::DependencyArrayType &incompatible) | 
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static void  | Reflect (AZ::ReflectContext *context) | 
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The documentation for this class was generated from the following file:
- Gems/LmbrCentral/Code/Source/Audio/EditorAudioPreloadComponent.h