Open 3D Engine LmbrCentral Gem API Reference  24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
LmbrCentral::EditorAudioSwitchComponent Class Reference

#include <EditorAudioSwitchComponent.h>

Inherits AzToolsFramework::Components::EditorComponentBase.

Public Member Functions

 AZ_EDITOR_COMPONENT (EditorAudioSwitchComponent, "{804E49F9-BD9A-402A-96D1-C666E81984E6}", AzToolsFramework::Components::EditorComponentBase)
 
void BuildGameEntity (AZ::Entity *gameEntity) override
 

Static Public Member Functions

static void GetProvidedServices (AZ::ComponentDescriptor::DependencyArrayType &provided)
 
static void GetRequiredServices (AZ::ComponentDescriptor::DependencyArrayType &required)
 
static void GetIncompatibleServices (AZ::ComponentDescriptor::DependencyArrayType &incompatible)
 
static void Reflect (AZ::ReflectContext *context)
 

Detailed Description


The documentation for this class was generated from the following file: