Open 3D Engine LmbrCentral Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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#include <PolygonPrismShapeComponent.h>
Inherits AZ::Component.
Public Member Functions | |
AZ_COMPONENT (PolygonPrismShapeComponent, "{AD882674-1D5D-4E40-B079-449B47D2492C}") | |
void | Activate () override |
void | Deactivate () override |
Friends | |
class | EditorPolygonPrismShapeComponent |
Component interface for Polygon Prism. Formal Definition: A polygonal prism is a 3-dimensional prism made from two translated polygons connected by rectangles. Here the representation is defined by one polygon (internally represented as a vertex container - list of vertices) and a height (extrusion) property. All points lie on the local plane Z = 0.