Open 3D Engine LmbrCentral Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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Provide SphereShape functionality. More...
#include <SphereShape.h>
Inherits LmbrCentral::ShapeComponentRequestsBus::Handler, SphereShapeComponentRequestsBus::Handler, and AZ::TransformNotificationBus::Handler.
Public Member Functions | |
void | Activate (AZ::EntityId entityId) |
void | Deactivate () |
void | InvalidateCache (InvalidateShapeCacheReason reason) |
AZ::Crc32 | GetShapeType () const override |
AZ::Aabb | GetEncompassingAabb () const override |
void | GetTransformAndLocalBounds (AZ::Transform &transform, AZ::Aabb &bounds) const override |
bool | IsPointInside (const AZ::Vector3 &point) const override |
float | DistanceSquaredFromPoint (const AZ::Vector3 &point) const override |
bool | IntersectRay (const AZ::Vector3 &src, const AZ::Vector3 &dir, float &distance) const override |
AZ::Vector3 | GetTranslationOffset () const override |
void | SetTranslationOffset (const AZ::Vector3 &translationOffset) override |
const SphereShapeConfig & | GetSphereConfiguration () const override |
void | SetRadius (float radius) override |
float | GetRadius () const override |
void | OnTransformChanged (const AZ::Transform &local, const AZ::Transform &world) override |
void | SetSphereConfiguration (const SphereShapeConfig &sphereShapeConfig) |
const AZ::Transform & | GetCurrentTransform () const |
Static Public Member Functions | |
static void | Reflect (AZ::ReflectContext *context) |
Protected Member Functions | |
ShapeComponentConfig & | ModifyShapeComponent () |
Friends | |
class | EditorSphereShapeComponent |
Provide SphereShape functionality.