Open 3D Engine LmbrCentral Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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Services provided by the Spline Component. More...
#include <SplineComponentBus.h>
Inherits AZ::VariableVertices< AZ::Vector3 >.
Public Member Functions | |
virtual AZ::SplinePtr | GetSpline ()=0 |
Returns a reference to the underlying spline. | |
virtual void | ChangeSplineType (SplineType splineType)=0 |
virtual void | SetClosed (bool closed)=0 |
Set whether the spline should form a closed loop or not. | |
Services provided by the Spline Component.
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pure virtual |
Change the type of interpolation used by the spline.
splineType | Refers to the RTTI Hash of the underlying Spline type (example: AZ::LinearSpline::RTTI_Type().GetHash()). |