Open 3D Engine LmbrCentral Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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#include <ShapeComponentBus.h>
Public Attributes | |
AZ::Color | m_shapeColor |
Color of underlying shape. | |
AZ::Color | m_wireColor |
Color of wireframe edges of shapes. | |
bool | m_filled |
Whether the shape should be rendered filled, or wireframe only. | |
Common properties of how shape debug drawing can be rendererd.