#include <ShapeGeometryUtil.h>
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AZStd::vector< AZ::Vector3 >  | m_vertexBuffer | 
|   | Vertices of the shape. 
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AZStd::vector< AZ::u32 >  | m_indexBuffer | 
|   | Indices of the shape. 
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AZStd::vector< AZ::Vector3 >  | m_lineBuffer | 
|   | Lines of the shape. 
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Buffers used for rendering Shapes. Generated from shape properties. 
The documentation for this struct was generated from the following file:
- Gems/LmbrCentral/Code/Source/Shape/ShapeGeometryUtil.h