Open 3D Engine LyShine Gem API Reference  24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
CUiAnimViewAnimNodeBundle Class Reference

Public Member Functions

unsigned int GetCount () const
 
CUiAnimViewAnimNodeGetNode (const unsigned int index)
 
const CUiAnimViewAnimNodeGetNode (const unsigned int index) const
 
void Clear ()
 
const bool DoesContain (const CUiAnimViewNode *pTargetNode)
 
void AppendAnimNode (CUiAnimViewAnimNode *pNode)
 
void AppendAnimNodeBundle (const CUiAnimViewAnimNodeBundle &bundle)
 
void ExpandAll (bool bAlsoExpandParentNodes=true)
 
void CollapseAll ()
 

The documentation for this class was generated from the following file: