Open 3D Engine LyShine Gem API Reference 26.05.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
CUiAnimViewAnimNodeBundle Class Reference

Public Member Functions

unsigned int GetCount () const
 
CUiAnimViewAnimNode * GetNode (const unsigned int index)
 
const CUiAnimViewAnimNode * GetNode (const unsigned int index) const
 
void Clear ()
 
const bool DoesContain (const CUiAnimViewNode *pTargetNode)
 
void AppendAnimNode (CUiAnimViewAnimNode *pNode)
 
void AppendAnimNodeBundle (const CUiAnimViewAnimNodeBundle &bundle)
 
void ExpandAll (bool bAlsoExpandParentNodes=true)
 
void CollapseAll ()
 

The documentation for this class was generated from the following file: