Open 3D Engine LyShine Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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Public Member Functions | |
CUiAnimViewKeyHandle (CUiAnimViewTrack *pTrack, unsigned int keyIndex) | |
void | SetKey (IKey *pKey) |
void | GetKey (IKey *pKey) const |
CUiAnimViewTrack * | GetTrack () |
const CUiAnimViewTrack * | GetTrack () const |
bool | IsValid () const |
unsigned int | GetIndex () const |
void | Select (bool bSelect) |
bool | IsSelected () const |
void | SetTime (float time) |
float | GetTime () const |
float | GetDuration () const |
const char * | GetDescription () const |
void | Offset (float offset) |
bool | operator== (const CUiAnimViewKeyHandle &keyHandle) const |
bool | operator!= (const CUiAnimViewKeyHandle &keyHandle) const |
void | Delete () |
CUiAnimViewKeyHandle | Clone () |
CUiAnimViewKeyHandle | GetNextKey () |
CUiAnimViewKeyHandle | GetPrevKey () |
CUiAnimViewKeyHandle | GetAboveKey () const |
CUiAnimViewKeyHandle | GetBelowKey () const |