Open 3D Engine LyShine Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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Inherits QObject, and AzToolsFramework::PropertyHandler< AZ::EntityId, PropertyEntityIdComboBoxCtrl >.
Public Member Functions | |
AZ_CLASS_ALLOCATOR (PropertyHandlerEntityIdComboBox, AZ::SystemAllocator) | |
virtual void | WriteGUIValuesIntoProperty (size_t index, PropertyEntityIdComboBoxCtrl *GUI, property_t &instance, AzToolsFramework::InstanceDataNode *node) override |
virtual bool | ReadValuesIntoGUI (size_t index, PropertyEntityIdComboBoxCtrl *GUI, const property_t &instance, AzToolsFramework::InstanceDataNode *node) override |
virtual QWidget * | CreateGUI (QWidget *pParent) override |
virtual AZ::u32 | GetHandlerName (void) const override |
virtual QWidget * | GetFirstInTabOrder (PropertyEntityIdComboBoxCtrl *widget) override |
virtual QWidget * | GetLastInTabOrder (PropertyEntityIdComboBoxCtrl *widget) override |
virtual void | ConsumeAttribute (PropertyEntityIdComboBoxCtrl *GUI, AZ::u32 attrib, AzToolsFramework::PropertyAttributeReader *attrValue, const char *debugName) override |
Static Public Member Functions | |
static void | Register () |