Open 3D Engine LyShine Gem API Reference  24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
UiAnimParamData Class Reference

Public Member Functions

 UiAnimParamData (AZ::ComponentId componentId, const char *name, AZ::Uuid typeId, size_t offset)
 
AZ::ComponentId GetComponentId () const
 
AZ::Uuid GetTypeId () const
 
const char * GetName () const
 
size_t GetOffset () const
 
AZ::Component * GetComponent (AZ::Entity *entity) const
 
bool operator== (const UiAnimParamData &animParamData) const
 
bool operator!= (const UiAnimParamData &animParamData) const
 
bool operator< (const UiAnimParamData &animParamData) const
 
void Serialize (IUiAnimationSystem *animationSystem, XmlNodeRef &xmlNode, bool bLoading)
 

Friends

class UiAnimationSystem
 

The documentation for this class was generated from the following file: