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  | UiAnimParamData (AZ::ComponentId componentId, const char *name, AZ::Uuid typeId, size_t offset) | 
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AZ::ComponentId  | GetComponentId () const | 
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AZ::Uuid  | GetTypeId () const | 
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const char *  | GetName () const | 
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size_t  | GetOffset () const | 
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AZ::Component *  | GetComponent (AZ::Entity *entity) const | 
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bool  | operator== (const UiAnimParamData &animParamData) const | 
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bool  | operator!= (const UiAnimParamData &animParamData) const | 
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bool  | operator< (const UiAnimParamData &animParamData) const | 
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void  | Serialize (IUiAnimationSystem *animationSystem, XmlNodeRef &xmlNode, bool bLoading) | 
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The documentation for this class was generated from the following file:
- Gems/LyShine/Code/Include/LyShine/Animation/IUiAnimation.h