Inherits AZ::Component, UiCanvasOnMeshBus::Handler, UiCanvasAssetRefNotificationBus::Handler, and UiCanvasManagerNotificationBus::Handler.
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| AZ_COMPONENT (UiCanvasOnMeshComponent, "{0C1B2542-6813-451A-BD11-42F92DD48E36}") |
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bool | ProcessHitInputEvent (const AzFramework::InputChannel::Snapshot &inputSnapshot, const AzFramework::RenderGeometry::RayRequest &rayRequest) override |
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void | OnCanvasLoadedIntoEntity (AZ::EntityId uiCanvasEntity) override |
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void | OnCanvasReloaded (AZ::EntityId canvasEntityId) override |
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static void | GetProvidedServices (AZ::ComponentDescriptor::DependencyArrayType &provided) |
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static void | GetIncompatibleServices (AZ::ComponentDescriptor::DependencyArrayType &incompatible) |
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static void | GetRequiredServices (AZ::ComponentDescriptor::DependencyArrayType &required) |
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static void | Reflect (AZ::ReflectContext *context) |
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void | Activate () override |
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void | Deactivate () override |
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bool | CalculateUVFromRayIntersection (const AzFramework::RenderGeometry::RayRequest &rayRequest, AZ::Vector2 &outUv) |
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AZ::EntityId | GetCanvas () |
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| AZ_DISABLE_COPY_MOVE (UiCanvasOnMeshComponent) |
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AZ::Data::Asset< AZ::RPI::AttachmentImageAsset > | m_attachmentImageAssetOverride |
| Render target asset to use (overrides the render target asset in the UI canvas)
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The documentation for this class was generated from the following file:
- Gems/LyShine/Code/Source/World/UiCanvasOnMeshComponent.h