Inherits AZ::Component, UiCanvasOnMeshBus::Handler, UiCanvasAssetRefNotificationBus::Handler, and UiCanvasManagerNotificationBus::Handler.
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  | AZ_COMPONENT (UiCanvasOnMeshComponent, "{0C1B2542-6813-451A-BD11-42F92DD48E36}") | 
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bool  | ProcessHitInputEvent (const AzFramework::InputChannel::Snapshot &inputSnapshot, const AzFramework::RenderGeometry::RayRequest &rayRequest) override | 
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void  | OnCanvasLoadedIntoEntity (AZ::EntityId uiCanvasEntity) override | 
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void  | OnCanvasReloaded (AZ::EntityId canvasEntityId) override | 
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static void  | GetProvidedServices (AZ::ComponentDescriptor::DependencyArrayType &provided) | 
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static void  | GetIncompatibleServices (AZ::ComponentDescriptor::DependencyArrayType &incompatible) | 
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static void  | GetRequiredServices (AZ::ComponentDescriptor::DependencyArrayType &required) | 
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static void  | Reflect (AZ::ReflectContext *context) | 
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void  | Activate () override | 
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void  | Deactivate () override | 
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bool  | CalculateUVFromRayIntersection (const AzFramework::RenderGeometry::RayRequest &rayRequest, AZ::Vector2 &outUv) | 
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AZ::EntityId  | GetCanvas () | 
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  | AZ_DISABLE_COPY_MOVE (UiCanvasOnMeshComponent) | 
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AZ::Data::Asset< AZ::RPI::AttachmentImageAsset >  | m_attachmentImageAssetOverride | 
|   | Render target asset to use (overrides the render target asset in the UI canvas) 
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The documentation for this class was generated from the following file:
- Gems/LyShine/Code/Source/World/UiCanvasOnMeshComponent.h