Open 3D Engine LyShine Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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#include <UiCanvasRefBus.h>
Inherits AZ::ComponentBus.
Public Member Functions | |
virtual void | OnCanvasRefChanged ([[maybe_unused]] AZ::EntityId uiCanvasRefEntity, [[maybe_unused]] AZ::EntityId uiCanvasEntity) |
UiCanvasRefNotificationBus Clients can connect to this bus to receive notifications of when the canvas reference in a UiCanvasRef changes to a different canvas
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inlinevirtual |
Called when the canvas referenced by a canvas ref component changes This can happen through a load, unload or set