Open 3D Engine LyShine Gem API Reference  24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
UiDynamicLayoutInterface Class Referenceabstract

#include <UiDynamicLayoutBus.h>

Inherits AZ::ComponentBus.

Public Member Functions

virtual void SetNumChildElements (int numChildren)=0
 Clone a prototype element or remove cloned elements to end up with the specified number of children.
 

Static Public Attributes

static const AZ::EBusHandlerPolicy HandlerPolicy = AZ::EBusHandlerPolicy::Single
 Only one component on a entity can implement the events.
 

Detailed Description

Interface class that a dynamic layout component needs to implement. A dynamic layout component clones a prototype element to achieve the desired number of children. The parent is resized accordingly


The documentation for this class was generated from the following file: