Open 3D Engine LyShine Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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#include <UiEditorAnimationBus.h>
Inherits AZ::EBusTraits.
Classes | |
struct | UiEditorAnimationEditState |
Public Member Functions | |
virtual UiEditorAnimationEditState | GetCurrentEditState ()=0 |
Get the current animation edit state. | |
virtual void | RestoreCurrentEditState (const UiEditorAnimationEditState &animEditState)=0 |
Restore the current animation edit state. | |
Static Public Member Functions | |
static const char * | GetUniqueName () |
Interface class that the UI Editor Animation Window needs to implement (e.g. UiAnimViewDialog)