Bus for receiving events/notifications from the UI editor entity context component.  
 More...
#include <UiEditorEntityContextBus.h>
Inherits AZ::EBusTraits.
 | 
| 
virtual void  | OnContextReset () | 
|   | Fired when the context is being reset. 
  | 
|   | 
| 
virtual void  | OnSliceInstantiated (const AZ::Data::AssetId &, const AZ::SliceComponent::SliceInstanceAddress &, const AzFramework::SliceInstantiationTicket &) | 
|   | Fired when a slice has been successfully instantiated. 
  | 
|   | 
| 
virtual void  | OnSliceInstantiationFailed (const AZ::Data::AssetId &, const AzFramework::SliceInstantiationTicket &) | 
|   | Fired when a slice has failed to instantiate. 
  | 
|   | 
Bus for receiving events/notifications from the UI editor entity context component. 
The documentation for this class was generated from the following file:
- Gems/LyShine/Code/Editor/UiEditorEntityContextBus.h