Open 3D Engine LyShine Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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Interface class that the UI Editor needs to implement. More...
#include <UiEditorInternalBus.h>
Inherits AZ::EBusTraits.
Public Member Functions | |
virtual AzToolsFramework::EntityIdList | GetSelectedEntityIds ()=0 |
Get the selected entityIds in the UiEditor. | |
virtual AZ::Entity::ComponentArrayType | GetSelectedComponents ()=0 |
Get the selected components in the UiEditor. | |
virtual AZ::EntityId | GetActiveCanvasEntityId ()=0 |
Get the entityId of the active Canvas in the UiEditor. | |
Interface class that the UI Editor needs to implement.