Open 3D Engine LyShine Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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Inherits AZ::ComponentBus.
Public Member Functions | |
virtual void | OnUiElementBeingDestroyed () |
Notify listeners that the element is being destroyed. | |
virtual void | OnUiElementFixup (AZ::EntityId, AZ::EntityId) |
Notify listeners that the element has been fixed up (canvas and parent for the element have been set) | |
virtual void | OnUiElementEnabledChanged (bool) |
Notify listeners that the element has been enabled or disabled (the flag on this element was changed) | |
virtual void | OnUiElementAndAncestorsEnabledChanged (bool) |
Notify listeners that the element has been enabled or disabled either directly or to a change to an ancestors enabled flag. | |