Bus for receiving events/notifications from the UI entity context.  
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#include <UiEntityContextBus.h>
Inherits AZ::EBusTraits.
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virtual void  | OnContextReset () | 
|   | Fired when the context is being reset. 
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virtual void  | OnSliceInstantiated (const AZ::Data::AssetId &, const AZ::SliceComponent::SliceInstanceAddress &, const AzFramework::SliceInstantiationTicket &) | 
|   | Fired when a slice has been successfully instantiated. 
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virtual void  | OnSliceInstantiationFailed (const AZ::Data::AssetId &, const AzFramework::SliceInstantiationTicket &) | 
|   | Fired when a slice has failed to instantiate. 
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virtual void  | OnEntityStreamLoadSuccess () | 
|   | Fired when the entity stream has been successfully loaded. 
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virtual void  | OnEntityStreamLoadFailed () | 
|   | Fired when the entity stream load has failed. 
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Bus for receiving events/notifications from the UI entity context. 
The documentation for this class was generated from the following file:
- Gems/LyShine/Code/Include/LyShine/Bus/UiEntityContextBus.h