Open 3D Engine LyShine Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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Allows listeners to be aware of events, like loop completion, occurring. More...
#include <UiFlipbookAnimationBus.h>
Inherits AZ::ComponentBus.
Public Member Functions | |
virtual void | OnAnimationStarted () |
Notify listeners when the animation starts. | |
virtual void | OnAnimationStopped () |
Notify listeners when the animation stops. | |
virtual void | OnLoopSequenceCompleted () |
Allows listeners to be aware of events, like loop completion, occurring.
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inlinevirtual |
Notify listeners when the current loop sequence has completed
This will only trigger for LoopType sequences other than None.
For Linear LoopType, this will trigger on the last frame of the last frame of the loop.
For PingPong LoopType, this will trigger on the last frame of the loop sequence before reversing the loop direction.