Inherits AZ::Component, UiInitializationBus::Handler, and UiHierarchyInteractivityToggleBus::Handler.
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  | AZ_COMPONENT_DECL (UiHierarchyInteractivityToggleComponent) | 
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void  | InGamePostActivate () override | 
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bool  | SetInteractivity (bool enabled) override | 
|   | The root Method call used to manipulate the Interactive state. 
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bool  | SetParentInteractivity (bool parentEnabled) override | 
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bool  | GetInteractiveState () override | 
|   | Getter to see the current interactive state. 
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void  | UpdateInteractiveState () | 
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void  | DoRecursiveSetInteractivityToChildren (const AZ::EntityId &parentId, bool parentState) | 
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void  | Activate () override | 
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void  | Deactivate () override | 
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static void  | Reflect (AZ::ReflectContext *context) | 
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static void  | GetProvidedServices (AZ::ComponentDescriptor::DependencyArrayType &provided) | 
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static void  | GetIncompatibleServices (AZ::ComponentDescriptor::DependencyArrayType &incompatible) | 
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static void  | GetRequiredServices (AZ::ComponentDescriptor::DependencyArrayType &required) | 
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static void  | GetDependentServices (AZ::ComponentDescriptor::DependencyArrayType &dependent) | 
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bool  | m_isInteractionLocallyEnabled = true | 
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bool  | m_isInteractionParentEnabled = true | 
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The documentation for this class was generated from the following file:
- Gems/LyShine/Code/Source/UiHierarchyInteractivityToggleComponent.h