Open 3D Engine LyShine Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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This is the complete list of members for UiLayoutManager, including all inherited members.
ComputeLayoutForElementAndDescendants(AZ::EntityId entityId) override (defined in UiLayoutManager) | UiLayoutManager | |
HasMarkedLayouts() const (defined in UiLayoutManager) | UiLayoutManager | inline |
MarkToRecomputeLayout(AZ::EntityId entityId) override (defined in UiLayoutManager) | UiLayoutManager | |
MarkToRecomputeLayoutsAffectedByLayoutCellChange(AZ::EntityId entityId, bool isDefaultLayoutCell) override (defined in UiLayoutManager) | UiLayoutManager | |
RecomputeMarkedLayouts() override (defined in UiLayoutManager) | UiLayoutManager | |
UiLayoutManager(AZ::EntityId canvasEntityId) (defined in UiLayoutManager) | UiLayoutManager | |
UnmarkAllLayouts() override (defined in UiLayoutManager) | UiLayoutManager | |
~UiLayoutManager() (defined in UiLayoutManager) | UiLayoutManager |