Open 3D Engine LyShine Gem API Reference  24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
UiLayoutManager Class Reference

Inherits UiLayoutManagerBus::Handler.

Public Member Functions

 UiLayoutManager (AZ::EntityId canvasEntityId)
 
void MarkToRecomputeLayout (AZ::EntityId entityId) override
 
void MarkToRecomputeLayoutsAffectedByLayoutCellChange (AZ::EntityId entityId, bool isDefaultLayoutCell) override
 
void UnmarkAllLayouts () override
 
void RecomputeMarkedLayouts () override
 
void ComputeLayoutForElementAndDescendants (AZ::EntityId entityId) override
 
bool HasMarkedLayouts () const
 

The documentation for this class was generated from the following file: