Open 3D Engine LyShine Gem API Reference  24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
UiMarkupButtonNotifications Class Referenceabstract

Inherits AZ::ComponentBus.

Public Member Functions

virtual void OnHoverStart (int id, const AZStd::string &action, const AZStd::string &data)=0
 
virtual void OnHoverEnd (int id, const AZStd::string &action, const AZStd::string &data)=0
 
virtual void OnPressed (int id, const AZStd::string &action, const AZStd::string &data)=0
 
virtual void OnReleased (int id, const AZStd::string &action, const AZStd::string &data)=0
 
virtual void OnClick (int id, const AZStd::string &action, const AZStd::string &data)=0
 

Static Public Attributes

static const bool EnableEventQueue = true
 

The documentation for this class was generated from the following file: