Open 3D Engine LyShine Gem API Reference  24.09
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UiParticleEmitterComponent Class Reference

Inherits AZ::Component, UiCanvasSizeNotificationBus::Handler, UiParticleEmitterBus::Handler, UiInitializationBus::Handler, UiRenderBus::Handler, UiCanvasUpdateNotificationBus::Handler, UiElementNotificationBus::Handler, UiVisualBus::Handler, and UiIndexableImageBus::Handler.

Public Member Functions

 AZ_COMPONENT (UiParticleEmitterComponent, LyShine::UiParticleEmitterComponentUuid, AZ::Component)
 
void OnCanvasSizeOrScaleChange (AZ::EntityId canvasEntityId) override
 
bool GetIsEmitting () override
 
void SetIsEmitting (bool emitParticles) override
 
bool GetIsRandomSeedFixed () override
 
void SetIsRandomSeedFixed (bool randomSeedFixed) override
 
int GetRandomSeed () override
 
void SetRandomSeed (int randomSeed) override
 
bool GetIsParticlePositionRelativeToEmitter () override
 
void SetIsParticlePositionRelativeToEmitter (bool relativeToEmitter) override
 
float GetParticleEmitRate () override
 
void SetParticleEmitRate (float particleEmitRate) override
 
bool GetIsEmitOnActivate () override
 
void SetIsEmitOnActivate (bool emitOnActivate) override
 
bool GetIsHitParticleCountOnActivate () override
 
void SetIsHitParticleCountOnActivate (bool hitParticleCountOnActivate) override
 
bool GetIsEmitterLifetimeInfinite () override
 
void SetIsEmitterLifetimeInfinite (bool emitterLifetimeInfinite) override
 
float GetEmitterLifetime () override
 
void SetEmitterLifetime (float emitterLifetime) override
 
bool GetIsParticleCountLimited () override
 
void SetIsParticleCountLimited (bool particleCountLimited) override
 
AZ::u32 GetMaxParticles () override
 
void SetMaxParticles (AZ::u32 maxParticles) override
 
EmitShape GetEmitterShape () override
 
void SetEmitterShape (EmitShape emitterShape) override
 
bool GetIsEmitOnEdge () override
 
void SetIsEmitOnEdge (bool emitOnEdge) override
 
float GetInsideEmitDistance () override
 
void SetInsideEmitDistance (float insideEmitDistance) override
 
float GetOutsideEmitDistance () override
 
void SetOutsideEmitDistance (float outsideEmitDistance) override
 
ParticleInitialDirectionType GetParticleInitialDirectionType () override
 
void SetParticleInitialDirectionType (ParticleInitialDirectionType initialDirectionType) override
 
float GetEmitAngle () override
 
void SetEmitAngle (float emitAngle) override
 
float GetEmitAngleVariation () override
 
void SetEmitAngleVariation (float emitAngleVariation) override
 
bool GetIsParticleLifetimeInfinite () override
 
void SetIsParticleLifetimeInfinite (bool infiniteLifetime) override
 
float GetParticleLifetime () override
 
void SetParticleLifetime (float lifetime) override
 
float GetParticleLifetimeVariation () override
 
void SetParticleLifetimeVariation (float lifetimeVariation) override
 
ISpriteGetSprite () override
 
void SetSprite (ISprite *sprite) override
 
AZStd::string GetSpritePathname () override
 
void SetSpritePathname (AZStd::string spritePath) override
 
bool GetIsSpriteSheetAnimated () override
 
void SetIsSpriteSheetAnimated (bool isSpriteSheetAnimated) override
 
bool GetIsSpriteSheetAnimationLooped () override
 
void SetIsSpriteSheetAnimationLooped (bool isSpriteSheetAnimationLooped) override
 
bool GetIsSpriteSheetIndexRandom () override
 
void SetIsSpriteSheetIndexRandom (bool isSpriteSheetIndexRandom) override
 
int GetSpriteSheetCellIndex () override
 
void SetSpriteSheetCellIndex (int spriteSheetIndex) override
 
int GetSpriteSheetCellEndIndex () override
 
void SetSpriteSheetCellEndIndex (int spriteSheetEndIndex) override
 
float GetSpriteSheetFrameDelay () override
 
void SetSpriteSheetFrameDelay (float spriteSheetFrameDelay) override
 
bool GetIsParticleAspectRatioLocked () override
 
void SetIsParticleAspectRatioLocked (bool aspectRatioLocked) override
 
AZ::Vector2 GetParticlePivot () override
 
void SetParticlePivot (AZ::Vector2 particlePivot) override
 
AZ::Vector2 GetParticleSize () override
 
void SetParticleSize (AZ::Vector2 particleSize) override
 
float GetParticleWidth () override
 
void SetParticleWidth (float width) override
 
float GetParticleWidthVariation () override
 
void SetParticleWidthVariation (float widthVariation) override
 
float GetParticleHeight () override
 
void SetParticleHeight (float height) override
 
float GetParticleHeightVariation () override
 
void SetParticleHeightVariation (float heightVariation) override
 
ParticleCoordinateType GetParticleMovementCoordinateType () override
 
void SetParticleMovementCoordinateType (ParticleCoordinateType particleVelocityMovement) override
 
ParticleCoordinateType GetParticleAccelerationCoordinateType () override
 
void SetParticleAccelerationCoordinateType (ParticleCoordinateType particleAccelerationMovement) override
 
AZ::Vector2 GetParticleInitialVelocity () override
 
void SetParticleInitialVelocity (AZ::Vector2 initialVelocity) override
 
AZ::Vector2 GetParticleInitialVelocityVariation () override
 
void SetParticleInitialVelocityVariation (AZ::Vector2 initialVelocityVariation) override
 
float GetParticleSpeed () override
 
void SetParticleSpeed (float speed) override
 
float GetParticleSpeedVariation () override
 
void SetParticleSpeedVariation (float speedVariation) override
 
AZ::Vector2 GetParticleAcceleration () override
 
void SetParticleAcceleration (AZ::Vector2 acceleration) override
 
bool GetIsParticleRotationFromVelocity () override
 
void SetIsParticleRotationFromVelocity (bool rotationFromVelocity) override
 
bool GetIsParticleInitialRotationFromInitialVelocity () override
 
void SetIsParticleInitialRotationFromInitialVelocity (bool rotationFromVelocity) override
 
float GetParticleInitialRotation () override
 
void SetParticleInitialRotation (float initialRotation) override
 
float GetParticleInitialRotationVariation () override
 
void SetParticleInitialRotationVariation (float initialRotationVariation) override
 
float GetParticleRotationSpeed () override
 
void SetParticleRotationSpeed (float rotationSpeed) override
 
float GetParticleRotationSpeedVariation () override
 
void SetParticleRotationSpeedVariation (float rotationSpeedVariation) override
 
AZ::Color GetParticleColor () override
 
void SetParticleColor (AZ::Color color) override
 
float GetParticleColorBrightnessVariation () override
 
void SetParticleColorBrightnessVariation (float brightnessVariation) override
 
float GetParticleColorTintVariation () override
 
void SetParticleColorTintVariation (float tintVariation) override
 
float GetParticleAlpha () override
 
void SetParticleAlpha (float alpha) override
 
void InGamePostActivate () override
 
void Render (LyShine::IRenderGraph *renderGraph) override
 
void Update (float deltaTime) override
 
void OnUiElementFixup (AZ::EntityId canvasEntityId, AZ::EntityId parentEntityId) override
 
void OnUiElementAndAncestorsEnabledChanged (bool areElementAndAncestorsEnabled) override
 
void ResetOverrides () override
 
void SetOverrideColor (const AZ::Color &color) override
 
void SetOverrideAlpha (float alpha) override
 
void SetImageIndex (AZ::u32 index) override
 
const AZ::u32 GetImageIndex () override
 
const AZ::u32 GetImageIndexCount () override
 
AZStd::string GetImageIndexAlias (AZ::u32 index) override
 
void SetImageIndexAlias (AZ::u32 index, const AZStd::string &alias) override
 
AZ::u32 GetImageIndexFromAlias (const AZStd::string &alias) override
 

Static Public Member Functions

static void GetProvidedServices (AZ::ComponentDescriptor::DependencyArrayType &provided)
 
static void GetRequiredServices (AZ::ComponentDescriptor::DependencyArrayType &required)
 
static void GetIncompatibleServices (AZ::ComponentDescriptor::DependencyArrayType &incompatible)
 
static void Reflect (AZ::ReflectContext *context)
 

Protected Types

using AZu32ComboBoxVec = AZStd::vector< AZStd::pair< AZ::u32, AZStd::string > >
 

Protected Member Functions

void Init () override
 
void Activate () override
 
void Deactivate () override
 
void ClearActiveParticles ()
 
AZ::Vector3 GetRandomParticlePosition ()
 
AZ::Vector2 GetRandomParticleVelocity (const AZ::Vector2 &particlePosition, const AZ::Vector2 &emitterPosition)
 
float GetRandomParticleRotation (const AZ::Vector2 &initialVelocity, const AZ::Vector2 &initialPosition)
 
void CreateMultiplierCurve (C2DSplineTrack &curve, const AZStd::vector< ParticleFloatKeyframe > &pointList)
 
void CreateMultiplierCurve (UiCompoundSplineTrack &curve, const AZStd::vector< ParticleColorKeyframe > &pointList)
 
int GetCurveIndividualTangentFlags (ParticleKeyframeTangentType tangent)
 
void SetCurveKeyTangentFlags (int &flags, ParticleKeyframeTangentType inTangent, ParticleKeyframeTangentType outTangent)
 
void SortMultipliersByTime (AZStd::vector< ParticleFloatKeyframe > &pointList)
 
void ResetParticleBuffers ()
 
bool IsEmitterLifetimeFinite ()
 
bool IsParticleLifetimeFinite ()
 
bool IsParticleLimitRequired ()
 
bool IsParticleLimitToggleable ()
 
bool IsEmitAngleRequired ()
 
bool CanEmitFromCenter ()
 
bool IsInitialRotationRequired ()
 
bool IsRotationRequired ()
 
bool IsEmitFromGivenAngle ()
 
bool IsShapeWithEdge ()
 
bool IsEmittingFromEdge ()
 
const char * GetSpriteSheetIndexPropertyLabel ()
 
const char * GetParticleWidthMultiplierPropertyLabel ()
 
const char * GetParticleWidthMultiplierPropertyDescription ()
 
bool IsSpriteTypeSpriteSheet ()
 
bool IsSpriteSheetCellRangeRequired ()
 
bool IsMovementCoordinateTypeCartesian ()
 
bool IsMovementCoordinateTypePolar ()
 
bool IsAspectRatioUnlocked ()
 
void CheckMaxParticleValidity ()
 
void OnSpritePathnameChange ()
 
void OnSpriteSheetCellIndexChanged ()
 
void OnSpriteSheetCellEndIndexChanged ()
 
void OnParticleSizeChange ()
 
void OnSizeXMultiplierChange ()
 
void OnSizeYMultiplierChange ()
 
void OnSpeedMultiplierChange ()
 
void OnColorMultiplierChange ()
 
void OnAlphaMultiplierChange ()
 
AZu32ComboBoxVec PopulateSpriteSheetIndexStringList ()
 
void MarkRenderGraphDirty ()
 Mark the render graph as dirty, this should be done when any change is made affects the structure of the graph.
 
 AZ_DISABLE_COPY_MOVE (UiParticleEmitterComponent)
 

Protected Attributes

bool m_isRandomSeedFixed = false
 
int m_randomSeed = 0
 
bool m_isPositionRelativeToEmitter = false
 
float m_emitRate = 300.0f
 
bool m_isEmitOnActivate = true
 
bool m_isHitParticleCountOnActivate = false
 
bool m_isEmitterLifetimeInfinite = true
 
float m_emitterLifetime = 1.0f
 
bool m_isParticleCountLimited = false
 
AZ::u32 m_maxParticles = 100
 
EmitShape m_emitShape = EmitShape::Point
 
bool m_isEmitOnEdge = false
 
float m_insideDistance = 0.0f
 
float m_outsideDistance = 0.0f
 
float m_emitAngle = 0.0f
 
float m_emitAngleVariation = 180.0f
 
bool m_isParticleLifetimeInfinite = false
 
float m_particleLifetime = 2.0f
 
float m_particleLifetimeVariation = 0.5f
 
AzFramework::SimpleAssetReference< LmbrCentral::TextureAsset > m_spritePathname
 
bool m_isSpriteSheetAnimated = false
 
bool m_isSpriteSheetAnimationLooped = true
 
bool m_isSpriteSheetIndexRandom = false
 
AZ::u32 m_spriteSheetCellIndex = 0
 
AZ::u32 m_spriteSheetCellEndIndex = 0
 
float m_spriteSheetFrameDelay = 0.0f
 
LyShine::BlendMode m_blendMode = LyShine::BlendMode::Normal
 
ISpritem_sprite = nullptr
 
bool m_isParticleAspectRatioLocked = true
 
AZ::Vector2 m_particlePivot = AZ::Vector2(0.5f, 0.5f)
 
AZ::Vector2 m_particleSize = AZ::Vector2(5.0f, 5.0f)
 
AZ::Vector2 m_particleSizeVariation = AZ::Vector2(0.0f, 0.0f)
 
AZStd::vector< ParticleFloatKeyframe > m_particleWidthMultiplier
 
AZStd::vector< ParticleFloatKeyframe > m_particleHeightMultiplier
 
C2DSplineTrack m_particleWidthMultiplierCurve
 
C2DSplineTrack m_particleHeightMultiplierCurve
 
ParticleCoordinateType m_particleMovementCoordinateType = ParticleCoordinateType::Cartesian
 
ParticleCoordinateType m_particleAccelerationCoordinateType = ParticleCoordinateType::Cartesian
 
AZ::Vector2 m_particleInitialVelocity = AZ::Vector2(0.0f, 0.0f)
 
AZ::Vector2 m_particleInitialVelocityVariation = AZ::Vector2(0.0f, 0.0f)
 
float m_particleSpeed = 45.0f
 
float m_particleSpeedVariation = 30.0f
 
ParticleInitialDirectionType m_particleInitialDirectionType = ParticleInitialDirectionType::RelativeToEmitAngle
 
AZ::Vector2 m_particleAcceleration = AZ::Vector2(0.0f, 40.0f)
 
bool m_isParticleRotationFromVelocity = false
 
bool m_isParticleInitialRotationFromInitialVelocity = false
 
float m_particleInitialRotation = 0.0f
 
float m_particleInitialRotationVariation = 0.0f
 
float m_particleRotationSpeed = 0.0f
 
float m_particleRotationSpeedVariation = 0.0f
 
AZStd::vector< ParticleFloatKeyframe > m_particleSpeedMultiplier
 
C2DSplineTrack m_particleSpeedMultiplierCurve
 
AZ::Color m_particleColor = AZ::Color(1.0f, 1.0f, 1.0f, 1.0f)
 
float m_particleColorBrightnessVariation = 0.0f
 
float m_particleColorTintVariation = 0.0f
 
AZStd::vector< ParticleColorKeyframe > m_particleColorMultiplier
 
UiCompoundSplineTrack m_particleColorMultiplierCurve
 
float m_particleAlpha = 1.0f
 
AZStd::vector< ParticleFloatKeyframe > m_particleAlphaMultiplier
 
C2DSplineTrack m_particleAlphaMultiplierCurve
 
bool m_isColorOverridden = false
 
bool m_isAlphaOverridden = false
 
AZ::Color m_overrideColor = AZ::Color(1.0f, 1.0f, 1.0f, 1.0f)
 
float m_overrideAlpha = 1.0f
 
float m_emitterAge = 0.0f
 
float m_nextEmitTime = 0.0f
 
bool m_isEmitting = false
 
float m_currentAspectRatio = 1.0f
 
AZ::Vector2 m_currentParticleSize = AZ::Vector2(5.0f, 5.0f)
 
AZ::SimpleLcgRandom m_random
 
AZStd::vector< UiParticlem_particleContainer
 
AZ::u32 m_particleBufferSize = 0
 
LyShine::UiPrimitive m_cachedPrimitive
 

Static Protected Attributes

static const AZ::u32 m_activeParticlesLimit
 
static const float m_emitRateLimit
 

The documentation for this class was generated from the following file: