Open 3D Engine LyShine Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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This is the complete list of members for UiSpawnerInterface, including all inherited members.
Spawn()=0 | UiSpawnerInterface | pure virtual |
SpawnRelative(const AZ::Vector2 &relative)=0 | UiSpawnerInterface | pure virtual |
SpawnSlice(const AZ::Data::Asset< AZ::Data::AssetData > &slice) | UiSpawnerInterface | inlinevirtual |
SpawnSliceRelative(const AZ::Data::Asset< AZ::Data::AssetData > &slice, const AZ::Vector2 &relative) | UiSpawnerInterface | inlinevirtual |
SpawnSliceViewport(const AZ::Data::Asset< AZ::Data::AssetData > &slice, const AZ::Vector2 &pos) | UiSpawnerInterface | inlinevirtual |
SpawnViewport(const AZ::Vector2 &pos) | UiSpawnerInterface | inlinevirtual |
~UiSpawnerInterface() (defined in UiSpawnerInterface) | UiSpawnerInterface | inlinevirtual |