| 
| 
  | AZ_COMPONENT (UiTextInputComponent, LyShine::UiTextInputComponentUuid, AZ::Component) | 
|   | 
| 
bool  | HandlePressed (AZ::Vector2 point, bool &shouldStayActive) override | 
|   | 
| 
bool  | HandleReleased (AZ::Vector2 point) override | 
|   | 
| 
bool  | HandleEnterPressed (bool &shouldStayActive) override | 
|   | 
| 
bool  | HandleEnterReleased () override | 
|   | 
| 
bool  | HandleAutoActivation () override | 
|   | 
| 
bool  | HandleTextInput (const AZStd::string &textUTF8) override | 
|   | 
| 
bool  | HandleKeyInputBegan (const AzFramework::InputChannel::Snapshot &inputSnapshot, AzFramework::ModifierKeyMask activeModifierKeys) override | 
|   | 
| 
void  | InputPositionUpdate (AZ::Vector2 point) override | 
|   | 
| 
void  | LostActiveStatus () override | 
|   | 
| 
void  | Update (float deltaTime) override | 
|   | 
| 
void  | InGamePostActivate () override | 
|   | 
| 
bool  | GetIsPasswordField () override | 
|   | 
| 
void  | SetIsPasswordField (bool passwordField) override | 
|   | 
| 
uint32_t  | GetReplacementCharacter () override | 
|   | 
| 
void  | SetReplacementCharacter (uint32_t replacementChar) override | 
|   | 
| 
AZ::Color  | GetTextSelectionColor () override | 
|   | 
| 
void  | SetTextSelectionColor (const AZ::Color &color) override | 
|   | 
| 
AZ::Color  | GetTextCursorColor () override | 
|   | 
| 
void  | SetTextCursorColor (const AZ::Color &color) override | 
|   | 
| 
float  | GetCursorBlinkInterval () override | 
|   | 
| 
void  | SetCursorBlinkInterval (float interval) override | 
|   | 
| 
int  | GetMaxStringLength () override | 
|   | 
| 
void  | SetMaxStringLength (int maxCharacters) override | 
|   | 
| 
TextInputCallback  | GetOnChangeCallback () override | 
|   | 
| 
void  | SetOnChangeCallback (TextInputCallback callbackFunction) override | 
|   | 
| 
TextInputCallback  | GetOnEndEditCallback () override | 
|   | 
| 
void  | SetOnEndEditCallback (TextInputCallback callbackFunction) override | 
|   | 
| 
TextInputCallback  | GetOnEnterCallback () override | 
|   | 
| 
void  | SetOnEnterCallback (TextInputCallback callbackFunction) override | 
|   | 
| 
const LyShine::ActionName &  | GetChangeAction () override | 
|   | 
| 
void  | SetChangeAction (const LyShine::ActionName &actionName) override | 
|   | 
| 
const LyShine::ActionName &  | GetEndEditAction () override | 
|   | 
| 
void  | SetEndEditAction (const LyShine::ActionName &actionName) override | 
|   | 
| 
const LyShine::ActionName &  | GetEnterAction () override | 
|   | 
| 
void  | SetEnterAction (const LyShine::ActionName &actionName) override | 
|   | 
| 
AZ::EntityId  | GetTextEntity () override | 
|   | 
| 
void  | SetTextEntity (AZ::EntityId textEntity) override | 
|   | 
| 
AZStd::string  | GetText () override | 
|   | 
| 
void  | SetText (const AZStd::string &text) override | 
|   | 
| 
AZ::EntityId  | GetPlaceHolderTextEntity () override | 
|   | 
| 
void  | SetPlaceHolderTextEntity (AZ::EntityId textEntity) override | 
|   | 
| 
bool  | GetIsClipboardEnabled () override | 
|   | 
| 
void  | SetIsClipboardEnabled (bool enableClipboard) override | 
|   | 
| 
  | AZ_RTTI (UiInteractableComponent, "{A42EB486-1C89-434C-AD22-A3FC6CEEC46F}", AZ::Component) | 
|   | 
| 
bool  | CanHandleEvent (AZ::Vector2 point) override | 
|   | 
| 
bool  | HandlePressed (AZ::Vector2 point, bool &shouldStayActive) override | 
|   | 
| 
bool  | HandleReleased (AZ::Vector2 point) override | 
|   | 
| 
bool  | HandleMultiTouchPressed (AZ::Vector2 point, int multiTouchIndex) override | 
|   | 
| 
bool  | HandleMultiTouchReleased (AZ::Vector2 point, int multiTouchIndex) override | 
|   | 
| 
bool  | HandleEnterPressed (bool &shouldStayActive) override | 
|   | 
| 
bool  | HandleEnterReleased () override | 
|   | 
| 
void  | InputPositionUpdate (AZ::Vector2 point) override | 
|   | 
| 
void  | MultiTouchPositionUpdate (AZ::Vector2 point, int multiTouchIndex) override | 
|   | 
| 
void  | LostActiveStatus () override | 
|   | 
| 
void  | HandleHoverStart () override | 
|   | 
| 
void  | HandleHoverEnd () override | 
|   | 
| 
void  | HandleReceivedHoverByNavigatingFromDescendant (AZ::EntityId descendantEntityId) override | 
|   | 
| 
bool  | IsPressed () override | 
|   | 
| 
bool  | IsHandlingEvents () override | 
|   | 
| 
void  | SetIsHandlingEvents (bool isHandlingEvents) override | 
|   | 
| 
bool  | IsHandlingMultiTouchEvents () override | 
|   | 
| 
void  | SetIsHandlingMultiTouchEvents (bool isHandlingMultiTouchEvents) override | 
|   | 
| 
bool  | GetIsAutoActivationEnabled () override | 
|   | 
| 
void  | SetIsAutoActivationEnabled (bool isEnabled) override | 
|   | 
| 
void  | Update (float deltaTime) override | 
|   | 
| 
void  | OnUiElementFixup (AZ::EntityId canvasEntityId, AZ::EntityId parentEntityId) override | 
|   | 
| 
void  | OnUiElementAndAncestorsEnabledChanged (bool areElementAndAncestorsEnabled) override | 
|   | 
| 
const LyShine::ActionName &  | GetHoverStartActionName () override | 
|   | 
| 
void  | SetHoverStartActionName (const LyShine::ActionName &actionName) override | 
|   | 
| 
const LyShine::ActionName &  | GetHoverEndActionName () override | 
|   | 
| 
void  | SetHoverEndActionName (const LyShine::ActionName &actionName) override | 
|   | 
| 
const LyShine::ActionName &  | GetPressedActionName () override | 
|   | 
| 
void  | SetPressedActionName (const LyShine::ActionName &actionName) override | 
|   | 
| 
const LyShine::ActionName &  | GetReleasedActionName () override | 
|   | 
| 
void  | SetReleasedActionName (const LyShine::ActionName &actionName) override | 
|   | 
| 
const LyShine::ActionName &  | GetOutsideReleasedActionName () const override | 
|   | 
| 
void  | SetOutsideReleasedActionName (const LyShine::ActionName &actionName) override | 
|   | 
| 
OnActionCallback  | GetHoverStartActionCallback () override | 
|   | 
| 
void  | SetHoverStartActionCallback (OnActionCallback onActionCallback) override | 
|   | 
| 
OnActionCallback  | GetHoverEndActionCallback () override | 
|   | 
| 
void  | SetHoverEndActionCallback (OnActionCallback onActionCallback) override | 
|   | 
| 
OnActionCallback  | GetPressedActionCallback () override | 
|   | 
| 
void  | SetPressedActionCallback (OnActionCallback onActionCallback) override | 
|   | 
| 
OnActionCallback  | GetReleasedActionCallback () override | 
|   | 
| 
void  | SetReleasedActionCallback (OnActionCallback onActionCallback) override | 
|   | 
 | 
| 
static void  | Reflect (AZ::ReflectContext *context) | 
|   | 
| 
using  | StateActions = AZStd::vector< UiInteractableStateAction * > | 
|   | 
| 
StateActions  | m_hoverStateActions | 
|   | Selected/Hover state properties. 
  | 
|   | 
| 
StateActions  | m_pressedStateActions | 
|   | Pressed state properties. 
  | 
|   | 
| 
StateActions  | m_disabledStateActions | 
|   | Disabled state properties. 
  | 
|   | 
| 
LyShine::ActionName  | m_hoverStartActionName | 
|   | Action triggered on hover start. 
  | 
|   | 
| 
LyShine::ActionName  | m_hoverEndActionName | 
|   | Action triggered on hover end. 
  | 
|   | 
| 
LyShine::ActionName  | m_pressedActionName | 
|   | Action triggered on pressed. 
  | 
|   | 
| 
LyShine::ActionName  | m_releasedActionName | 
|   | Action triggered on release. 
  | 
|   | 
| 
LyShine::ActionName  | m_outsideReleasedActionName | 
|   | Action triggered on release outside. 
  | 
|   | 
| bool  | m_isAutoActivationEnabled | 
|   | 
| 
bool  | m_isHandlingEvents | 
|   | True if this interactable is accepting input (i.e. not in disabled state) 
  | 
|   | 
| 
bool  | m_isHandlingMultiTouchEvents | 
|   | True if this interactable is handling multi-touch input events. 
  | 
|   | 
| 
bool  | m_isHover | 
|   | True if this interactable is being hovered (can be true at the same time as m_isPressed) 
  | 
|   | 
| 
bool  | m_isPressed | 
|   | True if the interactable is in the pressed state (which can be true while dragging) 
  | 
|   | 
| 
AZ::Vector2  | m_pressedPoint | 
|   | the viewport position at which the press event occured (only valid if m_isPressed is true) 
  | 
|   | 
| 
int  | m_pressedMultiTouchIndex | 
|   | the multitouch position at which the press event occured (only valid if m_isPressed is true) 
  | 
|   | 
| 
UiInteractableStatesInterface::State  | m_state | 
|   | The current interactable state. This is stored so that we can detect state changes. 
  | 
|   | 
| 
OnActionCallback  | m_hoverStartActionCallback | 
|   | Callback triggered on hover start. 
  | 
|   | 
| 
OnActionCallback  | m_hoverEndActionCallback | 
|   | Callback triggered on hover end. 
  | 
|   | 
| 
OnActionCallback  | m_pressedActionCallback | 
|   | Callback triggered on pressed. 
  | 
|   | 
| 
OnActionCallback  | m_releasedActionCallback | 
|   | Callback triggered on release. 
  | 
|   | 
| 
UiStateActionManager  | m_stateActionManager | 
|   | 
| 
UiNavigationSettings  | m_navigationSettings | 
|   |