Open 3D Engine LyShine Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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Interface class that listeners need to implement. More...
#include <UiTransformBus.h>
Inherits AZ::ComponentBus.
Public Member Functions | |
virtual void | OnCanvasSpaceRectChanged (AZ::EntityId entityId, const UiTransformInterface::Rect &oldRect, const UiTransformInterface::Rect &newRect)=0 |
Called when an entity's transform (canvas space) has been modified. | |
virtual void | OnTransformToViewportChanged () |
Called when an entity's transform (viewport space) has been modified. | |
Interface class that listeners need to implement.