Open 3D Engine LyShine Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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This is the complete list of members for LyShineDebug::DebugInfoTextureUsage, including all inherited members.
m_isClampTextureUsage (defined in LyShineDebug::DebugInfoTextureUsage) | LyShineDebug::DebugInfoTextureUsage | |
m_lastContextUsed (defined in LyShineDebug::DebugInfoTextureUsage) | LyShineDebug::DebugInfoTextureUsage | |
m_numCanvasesUsed (defined in LyShineDebug::DebugInfoTextureUsage) | LyShineDebug::DebugInfoTextureUsage | |
m_numDrawCallsUsed (defined in LyShineDebug::DebugInfoTextureUsage) | LyShineDebug::DebugInfoTextureUsage | |
m_numDrawCallsWhereExceedingMaxTextures (defined in LyShineDebug::DebugInfoTextureUsage) | LyShineDebug::DebugInfoTextureUsage | |
m_texture (defined in LyShineDebug::DebugInfoTextureUsage) | LyShineDebug::DebugInfoTextureUsage |