Open 3D Engine LyShine Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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LyShineDebug::DebugInfoTextureUsage Struct Reference
Public Attributes
AZ::Data::Instance< AZ::RPI::Image >
m_texture
bool
m_isClampTextureUsage
int
m_numCanvasesUsed
int
m_numDrawCallsUsed
int
m_numDrawCallsWhereExceedingMaxTextures
void *
m_lastContextUsed
The documentation for this struct was generated from the following file:
Gems/LyShine/Code/Source/LyShineDebug.h
LyShineDebug
DebugInfoTextureUsage
Generated on Tue Oct 8 2024 21:27:52 for Open 3D Engine LyShine Gem API Reference by
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