Open 3D Engine LyShine Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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#include <SerializeHelpers.h>
A struct that represents the data required to recreate one UI element and its descendant elements for undo/redo. It stores serialized saves for undo and redo. Each contains the element and its descendant elements along with any prefab references for the element or its children. It also stores where in the element hierarchy to restore it to.