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ISprite *  | sprite | 
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AZ::Vector2 *  | particleOffset | 
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bool  | isVelocityCartesian | 
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bool  | isRelativeToEmitter | 
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bool  | isParticleInfinite | 
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bool  | isAspectRatioLocked | 
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bool  | isRotationVelocityBased | 
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bool  | isWidthMultiplierUsed | 
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bool  | isHeightMultiplierUsed | 
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bool  | isColorMultiplierUsed | 
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bool  | isAlphaMultiplierUsed | 
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bool  | isColorOverrideUsed | 
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bool  | isAlphaOverrideUsed | 
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AZ::Color  | colorOverride | 
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float  | alphaOverride | 
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float  | alphaFadeMultiplier | 
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C2DSplineTrack *  | sizeWidthMultiplier | 
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C2DSplineTrack *  | sizeHeightMultiplier | 
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UiCompoundSplineTrack *  | colorMultiplier | 
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C2DSplineTrack *  | alphaMultiplier | 
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int  | spritesheetStartFrame | 
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int  | spritesheetFrameRange | 
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float  | spritesheetFrameDelay | 
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bool  | spritesheetCellIndexAnimated | 
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bool  | spritesheetCellIndexAnimationLooped | 
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The documentation for this struct was generated from the following file:
- Gems/LyShine/Code/Source/Particle/UiParticle.h