Open 3D Engine LyShine Gem API Reference 26.05.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
UiParticle::UiParticleRenderParameters Struct Reference

Public Attributes

ISprite * sprite
 
AZ::Vector2 * particleOffset
 
bool isVelocityCartesian
 
bool isRelativeToEmitter
 
bool isParticleInfinite
 
bool isAspectRatioLocked
 
bool isRotationVelocityBased
 
bool isWidthMultiplierUsed
 
bool isHeightMultiplierUsed
 
bool isColorMultiplierUsed
 
bool isAlphaMultiplierUsed
 
bool isColorOverrideUsed
 
bool isAlphaOverrideUsed
 
AZ::Color colorOverride
 
float alphaOverride
 
float alphaFadeMultiplier
 
C2DSplineTrack * sizeWidthMultiplier
 
C2DSplineTrack * sizeHeightMultiplier
 
UiCompoundSplineTrack * colorMultiplier
 
C2DSplineTrack * alphaMultiplier
 
int spritesheetStartFrame
 
int spritesheetFrameRange
 
float spritesheetFrameDelay
 
bool spritesheetCellIndexAnimated
 
bool spritesheetCellIndexAnimationLooped
 

The documentation for this struct was generated from the following file: