Open 3D Engine LyShine Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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Public Attributes | |
ISprite * | sprite |
AZ::Vector2 * | particleOffset |
bool | isVelocityCartesian |
bool | isRelativeToEmitter |
bool | isParticleInfinite |
bool | isAspectRatioLocked |
bool | isRotationVelocityBased |
bool | isWidthMultiplierUsed |
bool | isHeightMultiplierUsed |
bool | isColorMultiplierUsed |
bool | isAlphaMultiplierUsed |
bool | isColorOverrideUsed |
bool | isAlphaOverrideUsed |
AZ::Color | colorOverride |
float | alphaOverride |
float | alphaFadeMultiplier |
C2DSplineTrack * | sizeWidthMultiplier |
C2DSplineTrack * | sizeHeightMultiplier |
UiCompoundSplineTrack * | colorMultiplier |
C2DSplineTrack * | alphaMultiplier |
int | spritesheetStartFrame |
int | spritesheetFrameRange |
float | spritesheetFrameDelay |
bool | spritesheetCellIndexAnimated |
bool | spritesheetCellIndexAnimationLooped |