Open 3D Engine LyShine Gem API Reference  24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
UiParticle::UiParticleRenderParameters Struct Reference

Public Attributes

ISpritesprite
 
AZ::Vector2 * particleOffset
 
bool isVelocityCartesian
 
bool isRelativeToEmitter
 
bool isParticleInfinite
 
bool isAspectRatioLocked
 
bool isRotationVelocityBased
 
bool isWidthMultiplierUsed
 
bool isHeightMultiplierUsed
 
bool isColorMultiplierUsed
 
bool isAlphaMultiplierUsed
 
bool isColorOverrideUsed
 
bool isAlphaOverrideUsed
 
AZ::Color colorOverride
 
float alphaOverride
 
float alphaFadeMultiplier
 
C2DSplineTracksizeWidthMultiplier
 
C2DSplineTracksizeHeightMultiplier
 
UiCompoundSplineTrackcolorMultiplier
 
C2DSplineTrackalphaMultiplier
 
int spritesheetStartFrame
 
int spritesheetFrameRange
 
float spritesheetFrameDelay
 
bool spritesheetCellIndexAnimated
 
bool spritesheetCellIndexAnimationLooped
 

The documentation for this struct was generated from the following file: