An inline image to be displayed within the text.  
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#include <UiTextComponent.h>
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| enum   | VAlign { Baseline
, Top
, Center
, Bottom
 } | 
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  | InlineImage (const AZStd::string &texturePathname, float height, float scale, VAlign vAlign, float yOffset, float leftPadding, float rightPadding) | 
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bool  | OnAtlasLoaded (const TextureAtlasNamespace::TextureAtlas *atlas) | 
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bool  | OnAtlasUnloaded (const TextureAtlasNamespace::TextureAtlas *atlas) | 
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AZ::Data::Instance< AZ::RPI::Image >  | m_texture | 
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AZ::Vector2  | m_size | 
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VAlign  | m_vAlign | 
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float  | m_yOffset | 
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float  | m_leftPadding | 
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float  | m_rightPadding | 
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AZStd::string  | m_filepath | 
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const TextureAtlasNamespace::TextureAtlas *  | m_atlas | 
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TextureAtlasNamespace::AtlasCoordinates  | m_coordinates | 
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An inline image to be displayed within the text. 
The documentation for this struct was generated from the following file:
- Gems/LyShine/Code/Source/UiTextComponent.h