Open 3D Engine MachineLearning Gem API Reference  24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
MachineLearning::MultilayerPerceptronComponent Class Reference

Inherits AZ::Component, AZ::Data::AssetBus::Handler, and MultilayerPerceptronComponentRequestBus::Handler.

Public Member Functions

 AZ_COMPONENT (MultilayerPerceptronComponent, "{022E7841-1DB9-4AE5-9984-79B00A92DE58}")
 
void Activate () override
 
void Deactivate () override
 
INeuralNetworkPtr GetModel () override
 

Static Public Member Functions

static void Reflect (AZ::ReflectContext *context)
 
static void GetProvidedServices (AZ::ComponentDescriptor::DependencyArrayType &provided)
 

Friends

class MultilayerPerceptronEditorComponent
 

Member Function Documentation

◆ Activate()

void MachineLearning::MultilayerPerceptronComponent::Activate ( )
override

AZ::Component overrides

◆ GetModel()

INeuralNetworkPtr MachineLearning::MultilayerPerceptronComponent::GetModel ( )
override

MultilayerPerceptronComponentBus

◆ Reflect()

static void MachineLearning::MultilayerPerceptronComponent::Reflect ( AZ::ReflectContext *  context)
static

AzCore Reflection.

Parameters
contextreflection context

The documentation for this class was generated from the following file: