Open 3D Engine Meshlets Gem API Reference  24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
AtomSampleViewer::MeshletsExampleComponent Class Referencefinal

Inherits CommonSampleComponentBase, AZ::Render::Bootstrap::DefaultWindowNotificationBus::Handler, and AZ::TickBus::Handler.

Public Member Functions

 AZ_COMPONENT (MeshletsExampleComponent, "{BFE93321-91A4-4087-BABE-8B475087BBAD}", CommonSampleComponentBase)
 
void Activate () override
 
void Deactivate () override
 

Static Public Member Functions

static void Reflect (AZ::ReflectContext *context)
 

The documentation for this class was generated from the following file: