Open 3D Engine MiniAudio Gem API Reference  24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
MiniAudio::MiniAudioModuleInterface Class Reference

Inherits AZ::Module.

Public Member Functions

 AZ_RTTI (MiniAudioModuleInterface, "{290D3CED-B418-46E5-88A4-69EBF7DFC32C}", AZ::Module)
 
 AZ_CLASS_ALLOCATOR (MiniAudioModuleInterface, AZ::SystemAllocator, 0)
 
AZ::ComponentTypeList GetRequiredSystemComponents () const override
 

Member Function Documentation

◆ GetRequiredSystemComponents()

AZ::ComponentTypeList MiniAudio::MiniAudioModuleInterface::GetRequiredSystemComponents ( ) const
inlineoverride

Add required SystemComponents to the SystemEntity.


The documentation for this class was generated from the following file: