Open 3D Engine MiniAudio Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
Here is a list of all documented class members with links to the class documentation for each member:
CreateJobs() :
MiniAudio::SoundAssetBuilder
GetChannelCount() :
MiniAudio::MiniAudioRequests
GetGlobalVolume() :
MiniAudio::MiniAudioRequests
GetGlobalVolumePercentage() :
MiniAudio::MiniAudioListenerRequests
GetInnerAngleInRadians() :
MiniAudio::MiniAudioListenerRequests
,
MiniAudio::MiniAudioPlaybackRequests
GetRequiredSystemComponents() :
MiniAudio::MiniAudioModuleInterface
GetSoundAssetRef() :
MiniAudio::MiniAudioPlaybackRequests
m_autoFollowEntity :
MiniAudio::MiniAudioPlaybackComponentConfig
m_autoplayOnActivate :
MiniAudio::MiniAudioPlaybackComponentConfig
m_directionalAttenuationFactor :
MiniAudio::MiniAudioPlaybackComponentConfig
m_followEntity :
MiniAudio::MiniAudioListenerComponentConfig
m_globalVolume :
MiniAudio::MiniAudioListenerComponentConfig
m_innerAngleInRadians :
MiniAudio::MiniAudioListenerComponentConfig
,
MiniAudio::MiniAudioPlaybackComponentConfig
m_loop :
MiniAudio::MiniAudioPlaybackComponentConfig
m_outerAngleInRadians :
MiniAudio::MiniAudioListenerComponentConfig
,
MiniAudio::MiniAudioPlaybackComponentConfig
m_outerVolume :
MiniAudio::MiniAudioListenerComponentConfig
,
MiniAudio::MiniAudioPlaybackComponentConfig
m_volume :
MiniAudio::MiniAudioPlaybackComponentConfig
SetGlobalVolume() :
MiniAudio::MiniAudioRequests
SetGlobalVolumeInDecibels() :
MiniAudio::MiniAudioRequests
SetSoundAssetRef() :
MiniAudio::MiniAudioPlaybackRequests
SetVolumePercentage() :
MiniAudio::MiniAudioPlaybackRequests
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