Open 3D Engine Multiplayer Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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#include <ISessionHandlingRequests.h>
Inherited by Multiplayer::MultiplayerSystemComponent.
Public Member Functions | |
AZ_RTTI (ISessionHandlingClientRequests, "{41DE6BD3-72BC-4443-BFF9-5B1B9396657A}") | |
virtual bool | RequestPlayerJoinSession (const SessionConnectionConfig &sessionConnectionConfig)=0 |
virtual void | RequestPlayerLeaveSession ()=0 |
Request the connected player leave session. | |
ISessionHandlingClientRequests Requests made to the client to manage their membership in a session
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pure virtual |
Request the player join session
sessionConnectionConfig | The required properties to handle the player join session process |
Implemented in Multiplayer::MultiplayerSystemComponent.