Open 3D Engine Multiplayer Gem API Reference  24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
Multiplayer::NetworkEntityAuthorityTracker Class Reference

Public Member Functions

 NetworkEntityAuthorityTracker (INetworkEntityManager &networkEntityManager)
 
void SetTimeoutTimeMs (AZ::TimeMs timeoutTimeMs)
 
bool DoesEntityHaveOwner (ConstNetworkEntityHandle entityHandle) const
 
bool AddEntityAuthorityManager (ConstNetworkEntityHandle entityHandle, const HostId &newOwner)
 
void RemoveEntityAuthorityManager (ConstNetworkEntityHandle entityHandle, const HostId &previousOwner)
 
HostId GetEntityAuthorityManager (ConstNetworkEntityHandle entityHandle) const
 

The documentation for this class was generated from the following file: