Open 3D Engine Multiplayer Gem API Reference  24.09
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Multiplayer::NetworkHierarchyChildComponent Class Referencefinal

Component that declares network dependency on the parent of this entity. More...

#include <NetworkHierarchyChildComponent.h>

Inherits NetworkHierarchyChildComponentBase, and NetworkHierarchyRequestBus::Handler.

Public Member Functions

 AZ_MULTIPLAYER_COMPONENT (Multiplayer::NetworkHierarchyChildComponent, s_networkHierarchyChildComponentConcreteUuid, Multiplayer::NetworkHierarchyChildComponentBase)
 
void OnInit () override
 
void OnActivate (EntityIsMigrating entityIsMigrating) override
 
void OnDeactivate (EntityIsMigrating entityIsMigrating) override
 
bool IsHierarchyEnabled () const override
 
bool IsHierarchicalChild () const override
 
bool IsHierarchicalRoot () const override
 
AZ::Entity * GetHierarchicalRoot () const override
 
AZStd::vector< AZ::Entity * > GetHierarchicalEntities () const override
 
void BindNetworkHierarchyChangedEventHandler (NetworkHierarchyChangedEvent::Handler &handler) override
 
void BindNetworkHierarchyLeaveEventHandler (NetworkHierarchyLeaveEvent::Handler &handler) override
 

Static Public Member Functions

static void Reflect (AZ::ReflectContext *context)
 
static void GetRequiredServices (AZ::ComponentDescriptor::DependencyArrayType &required)
 
static void GetProvidedServices (AZ::ComponentDescriptor::DependencyArrayType &provided)
 
static void GetIncompatibleServices (AZ::ComponentDescriptor::DependencyArrayType &incompatible)
 

Friends

class NetworkHierarchyRootComponent
 

Detailed Description

Component that declares network dependency on the parent of this entity.

Member Function Documentation

◆ IsHierarchyEnabled()

bool Multiplayer::NetworkHierarchyChildComponent::IsHierarchyEnabled ( ) const
override

NetworkHierarchyRequestBus overrides.

◆ OnInit()

void Multiplayer::NetworkHierarchyChildComponent::OnInit ( )
override

NetworkHierarchyChildComponentBase overrides.


The documentation for this class was generated from the following file: