Open 3D Engine Multiplayer Gem API Reference  24.09
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Multiplayer::NetworkHierarchyRootComponentController Class Referencefinal

#include <NetworkHierarchyRootComponent.h>

Inherits NetworkHierarchyRootComponentControllerBase.

Public Member Functions

 NetworkHierarchyRootComponentController (NetworkHierarchyRootComponent &parent)
 
void OnActivate (Multiplayer::EntityIsMigrating entityIsMigrating) override
 
void OnDeactivate (Multiplayer::EntityIsMigrating entityIsMigrating) override
 
Multiplayer::MultiplayerController::InputPriorityOrder GetInputOrder () const override
 MultiplayerController interface.
 
void CreateInput (Multiplayer::NetworkInput &input, float deltaTime) override
 
void ProcessInput (Multiplayer::NetworkInput &input, float deltaTime) override
 

Detailed Description

NetworkHierarchyRootComponentController This is the network controller for NetworkHierarchyRootComponent. Class provides the ability to process input for hierarchies.


The documentation for this class was generated from the following file: