Open 3D Engine Multiplayer Gem API Reference  24.09
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Multiplayer::NetworkInputMigrationVector Class Referencefinal

A variable sized array of input commands, used specifically when migrate a clients inputs. More...

#include <NetworkInputMigrationVector.h>

Public Member Functions

 NetworkInputMigrationVector (const ConstNetworkEntityHandle &entityHandle)
 
uint32_t GetSize () const
 
NetworkInputoperator[] (uint32_t index)
 
const NetworkInputoperator[] (uint32_t index) const
 
bool PushBack (const NetworkInput &networkInput)
 
bool Serialize (AzNetworking::ISerializer &serializer)
 

Static Public Attributes

static constexpr uint32_t MaxElements = 90
 

Detailed Description

A variable sized array of input commands, used specifically when migrate a clients inputs.


The documentation for this class was generated from the following file: