Inherits AzToolsFramework::Prefab::PrefabConversionUtils::PrefabProcessor.
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| AZ_CLASS_ALLOCATOR (NetworkPrefabProcessor, AZ::SystemAllocator) |
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| AZ_RTTI (Multiplayer::NetworkPrefabProcessor, "{AF6C36DA-CBB9-4DF4-AE2D-7BC6CCE65176}", AzToolsFramework::Prefab::PrefabConversionUtils::PrefabProcessor) |
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void | Process (AzToolsFramework::Prefab::PrefabConversionUtils::PrefabProcessorContext &context) override |
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static void | Reflect (AZ::ReflectContext *context) |
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bool | ProcessPrefab (AzToolsFramework::Prefab::PrefabConversionUtils::PrefabProcessorContext &context, AzToolsFramework::Prefab::PrefabConversionUtils::PrefabDocument &prefab) |
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void | PostProcessSpawnable (const AZStd::string &prefabName, AzFramework::Spawnable &spawnable) |
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AZStd::unordered_set< AZStd::string > | m_processedNetworkPrefabs |
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AzToolsFramework::Prefab::PrefabConversionUtils::PrefabSpawnablePostProcessEvent::Handler | m_postProcessHandler |
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The documentation for this class was generated from the following file:
- Gems/Multiplayer/Code/Source/Pipeline/NetworkPrefabProcessor.h